Work is continuing on Cascade Quest (you can see updates here). In the interim, however, IceFall Games has released a series of four mini adventure games. They chronicle the adventures of a group of snails that embark on a quest to find a new homeworld. And they are available on Steam now!
I managed to complete my second Ludum Dare game compo last weekend. I’m happier with my entry this time- the puzzle mechanics maybe aren’t quite as good, but the graphics, audio and mood are more polished I think. Have a look!
gamedev.net has hosted their 2nd Week of Awesome game jam from Sept 22-28 2014. The theme of the competition was “The Toys Are Alive!”. This was my first time using the Unity engine, and I’m very happy that my game took first prize among 34 entries! I worked hard all week producing a complete finished product with a good deal of polish, atmosphere and fun puzzle mechanics.
There were several more mechanics that I wish I’d been able to include in the game, but time constraints had me limiting the scope of the game. I am thinking about continuing development on it, fleshing it out into a full game, and possibly releasing it on different platforms.
Here’s a brief video I made that shows the kind of atmosphere I want to enable in my game. I spent a lot of time working on the wind animations, and I think the results look pretty good. This also shows the day/night cycle and some other weather effects.