Ludum Dare

Over the weekend of April 20-22 I participated in the 23rd Ludum Dare 48 hour game making competition (theme: Tiny World).

The end result was a puzzle game where you direct a laser to its target using mirrors and filters that are “quantum entangled” to each other. Have a look!

My entry and a download (done in XNA) is here http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=11319.

For those without XNA already installed, there is aClickOnce installer here.

A youtube video is here: http://www.youtube.com/watch?v=hxejOUtnfjw

I wrote a small post-mortem on my dev blog: http://mtnphil.wordpress.com/2012/04/23/quantum-entanglement-ludum-dare-23/

 

 

A video demo

Here’s a brief video I made that shows the kind of atmosphere I want to enable in my game. I spent a lot of time working on the wind animations, and I think the results look pretty good. This also shows the day/night cycle and some other weather effects.

 

Welcome to IceFall Games

Woohoo, first post! There isn’t much here yet, but you can find:

  • A vision statement and some random game design thoughts on the about page. I’ll organize these better and put more detail shortly.
  • Screenshots from some some prototypes on the media page. Have a look!
  • A link to a developer’s blog
I plan to post general updates about the game in progress here. Technical posts will more likely go on my “developer’s blog”.